

Of course, given the nature of roguelites and permanent character upgrades that carry from run to run, Vaas’ power will inevitably outpace his fever-dream enemies. I think my biggest surprise early on was that after feeling unstoppable in the main Far Cry 6 campaign (due in part to absent-minded AI), it was nice to have cautious open-world exploration with combat that is legitimately threatening again.
Far cry 6 vaas full#
MSRP: $14.99 (just this DLC), $39.99 (the full season pass) I’m super curious how things will go with Pagan Min ( Far Cry 4) and Joseph Seed ( Far Cry 5) in the driver’s seat, but for now, with this first DLC, I can confidently say that Vaas Montenegro ( Far Cry 3) fits this “greatest hits” meets “recurring nightmare” structure.įar Cry 6: Vaas: Insanity (PC, PS4, PS5, Xbox One, Xbox Series X/S) The whole premise for the season pass is to bring back past villains as playable characters in a new-to-the-series roguelite format - which, at worst, could be pandering (in the story department) and fail to click with Far Cry fans (in terms of the usual hooks that keep people coming back). Not that I rolled into the first of Far Cry 6‘s three DLC packs with many expectations either way, but there’s actually something pretty engaging and even exciting here despite whatever lingering burnout I still have from the main game.

I’ll come right out with it: Vaas: Insanity is so much better than I feared it might be. A Far Cry roguelite isn’t as insane as you’d think
